Device guide experience
Role: UX Designer
While working on a project with Microsoft for education professionals, I was tasked with finding a fun interactive way for users to find the device that best met their needs (classroom, administrative work, etc.) Depending on variables like ruggedness to budget-friendly, there needed to be established categories or sets to organize the information. The goal was to create a decision-tree/interactive quiz and allow users answer brief questions, or and A/B answer type questions.
One of the challenges for this project was the amount of different permutations that would not match what the stakeholders wanted. Because there were specific devices that needed to be highlighted, the end result of each user’s unique path needed to be plotted. Through a series of different matrices, I helped the team focus on what educational devices were the best match and lead to larger discussions on what device collections are to move forward with for wireframes and visual design.